This week on June 23, Minecraft released Nether update for Java & Bedrock editions.
Minecraft Nether Update adds new Nether biomes, materials, enemies, music & lots more.
I guess you already knew that.
Every time a new update comes, it comes at the expense of new & major problems.
That’s the same case with this update.
Now, let’s figure out its 10 major problems.
Minecraft Nether Update Major Problems
Problem 1 – Creative Mode
When playing the java version on PC, there’s an issue with the creative mode.
Whenever I used new armor or blocks, it was turning into stone blocks.
I don’t know but I tried the same again & again.
Everything went vain.
BTW, this problem isn’t limited to the java version of Minecraft.
An Xbox user reported quite a strange error in the subreddit thread.
He was unable to find any new block except allow, deny, and border blocks.
That’s not it.
Even the nether looks the same bedrock version of Minecraft.
Problem 2 – Ticking Areas
When players are in the Overworld, the Ticking Areas from Nether still have all the effects.
In fact, you can’t even see them in /tickingarea list, not unless all-dimensions are set.
As of now, this confirmed bug is detected in Windows 10 PC.
If you’re facing the same issue on any other device, let me know in the comments.
Problem 3 – Ghasts Spawn
Between Minecraft 1.14 and 1.16, Ghasts were completely changed internally.
They became from “Mob” to “Monster”.
By default, monsters are hardcoded to spawn at low light.
Now, the Ghasts spawn only when the light is below 8.
You cannot change them by making changes in JSON based rules.
And btw, the issue is reported for many platforms.
Problem 4 – Camera Issue
In the java edition of Minecraft Nether Update, it possible to pass-through –
- Glass Panes.
- And Iron bars.
using 3rd person camera view.
However, the same option isn’t yet available in the Bedrock edition 1.16.0 update.
At present, this issue is confirmed for the Xbox One gaming console.
Problem 5 – Instant game crash.
Minecraft is reportedly crashing whenever a user tries to use a fill command of walls.
The crash is happening instantly.
The latest crashing bug was first reported on Xbox one with v220.127.116.11 beta & now recently released a 1.16.0 update.
You can check this bug on your gaming console. All you’ve to do is –
- Use /fill command.
- As a fill block, use walls.
- Use the command to make sure the walls will connect as soon as the command is complete.
- Now, check if the game crashed or not.
If it did then do let me know in the comments section or report it officially to Mojang.
Problem 6 – Witch hat
Several Windows 10 PC users have confirmed that witch hat from character creator isn’t following head movements.
Not only this, but some users also reported that even their fake villager’s nose got frozen because of this.
Problem 7 – Entity Drop Loot
A Nintendo switch user reported that the Entities drop loot option isn’t working in the latest Minecraft Nether Update.
The user turned off “Entities Drop Loot” option in the world creation menu.
However, even after disabling-enabling the option again & again, mobs dropped their loot.
Problem 8 – Offhand animation
Multiple users reported offhand animation related problems with all the zombies (except drowned).
So, it means, every time a zombie has an item in its offhand, it tends to position it correctly.
As if it is a real player.
Later when the zombies are attacking an object, it crosses its arms to make it look like they are charging a bow.
And btw, this issue is reopened after affecting Minecraft version 1.14.60 Hotfix.
Problem 9 – Chunk loading
After the latest 1.16.0 Minecraft Nether Update, several users reported problems related to random and slow chunk load.
As a result of this, there’s a major problem when flying with elytra or flying around in the creative mode.
Not only this, it gets a hell of difficulty in traversing the world.
As far as I know, this issue is mainly reported by Nintendo Switch and iPad pro-2018 users.
Problem 10 – Map pointer
Now comes the final major problem that came with Minecraft Nether Update.
This time, its map pointer causing the havoc.
It’ll work fine.
As long as you’re near the edge of the map, you’re fine.
However, the moment you try to approach the edges, the map pointer jumps straight to a random spot.
And later it stops moving all of a sudden.
BTW, it’s not happening one or two times.
Every time you try to go to edges, you get the same result.
These are some major problems that the developers need to fix for a smooth gaming experience.
Besides, there are several other minor issues reported. However, none of them creates a major problem in Gameplay.
By chance, if I missed any major issue in the latest Minecraft Nether Update, do let me know about it in the comments section.
That’s all for now. I’ll update once there’s a solution to these major problems. In the meanwhile, take a look at ultimate Minecraft Modpack Launcher collection.